using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("MassDisenchantSound")]
	public class MassDisenchantSound : MonoClass
	{
		public string m_intro => method_4("m_intro");

		public RaritySound m_common => method_3<RaritySound>("m_common");

		public RaritySound m_rare => method_3<RaritySound>("m_rare");

		public RaritySound m_epic => method_3<RaritySound>("m_epic");

		public RaritySound m_legendary => method_3<RaritySound>("m_legendary");

		public MassDisenchantSound(IntPtr address, string className)
			: base(address, className)
		{
		}

		public MassDisenchantSound(IntPtr address)
			: this(address, "MassDisenchantSound")
		{
		}
	}
}
